Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
4.6.5f1
Issue ID
695226
Regression
No
[WinRT] Open File dialog for Visual Assets doesn't show .jpg files
Unity Windows Store Apps visual assets Open File Dialog shows only .png files.
To reproduce:
1. Create an empty Unity Project
2. Go to Windows Store Apps player settings -> Icon
3. Click "Select" button next to any visual asset (Logo or Tile)
4. "Open File" dialog will pop-up
5. See, that dialog only shows .png files by default, so .jpg files are not visible
Expected results: show both .png and .jpg files
Workaround: Select "All Files" instead of "png (*.png)"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
Add comment