Search Issue Tracker
Scene View camera stops in place after changing Scene View camera moveme...
How to reproduce:1. Open Unity, create or open a project2. Hold down right click and shift and start moving the Scene View camera us... Read more
[DX12 Editor] Profiler has graphical glitches
When scrubbing through the results on the GPU profiler on Directx12, some corruption causes the graphs to glitch out. Repro steps: 1... Read more
MenuItem priority does not take effect until Unity is restarted when cha...
How to reproduce:1. Open attached project(ChangeMenuItemPriority.zip)2. Open GameObject drop-down list and notice location of MenuIt... Read more
Crash when draging and dropping assets into Project folder.
I was dragging and dropping an asset folder from Windows Explorer into Unity's project folder. It started to copy the files into Uni... Read more
Unity crashes while packing a huge sprite with sprite atlas when the gra...
How to reproduce:1. Open the attached Unity project.2. Open the sprite atlas named "CrashAtlas" in the Inspector window.3. Press "Pa... Read more
GPU Profiling on Directx11 freezes Unity Editor
When using the GPU profiler and switching between APIs, going back to Directx11 freezes Unity. It looks like a thread lock, because ... Read more
[pacman][ECS] "Unity" namespace cannot be found when referenced in code ...
Reproduction steps: 1. Open "MinimalReproWithoutAsmDef" project2. See that there are no errors related to the 'Unity' namespace3. Op... Read more
Blue line appears on active tab
To reproduce: 1. Open the Editor2. Observe that the active tab has a blue line on top of it Expected: the blue line shouldn't be the... Read more
Creating a project with any template creates a completely empty project
To reproduce: 1. Create a new project with any template with Unity 2018.3.0a12. Observe that the project is completely empty Reprodu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message