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3
votes
Postponed

System.ArgumentException: The field handle and the type handle are incom...

Mono

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Jul 15, 2015

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Version/s: 5.1.1f1

To reproduce:1. Open attached project2. Notice exception in console Read more

0
votes
Fixed

Unity Crash after Asset Reference

Assets Management

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Jul 15, 2015

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Version/s: 5.1.0f3

To reproduce:1. Open attached project2. Open Demo1 scene3. Select sphere4. Select the rpgWeaponDatabase in the inspector of the sphe... Read more

0
votes
Fixed

[PowerVR]Development builds on devices with PowerVR SGX 544 MP2 don't lo...

Android

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Jul 15, 2015

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Version/s: 5.2.0b2

Development builds cannot be run on devices with PowerVR SGX 544MP2 GPU as they never load Read more

5
votes
Fixed

[Unet][WebGL] NetworkManager.StartClient() causes WebGL build to crash

Networking

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Jul 14, 2015

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Version/s: 5.1.1p4

-e: exceptions are thrown and content stops when trying to connect to a server -repro:--build & run project for webgl--enter any... Read more

0
votes
Fixed

NetworkManager singleton cannot be destroyed

Networking

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Jul 14, 2015

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Version/s:

The NetworkManager singleton cannot be destroyed. Even if the object itself is destroyed, then another one cannot be created because... Read more

0
votes
Fixed

[OSX] Color picker doesn't update in realtime

Editor - Other

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Jul 14, 2015

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Version/s: 5.2.0b2

To reproduce:1. Create a material2. Use color picker to select albedo3. Move picker around4. Notice color isn't updated, if you maxi... Read more

3
votes
Fixed

[Tegra]Enabling dynamic batching crashes apps on Tegra K1-32

Android

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Jul 14, 2015

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Version/s: 5.1.1p4

Apps on Tegra K1 devices crash if dynamic batching was enabled in Player Settings Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

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