Search Issue Tracker
Fixed in 5.3.0
Votes
1
Found in
5.1.1p4
Issue ID
712007
Regression
No
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:
1. Open attached project
2. Open TestHinges
3. Press play
4. Click Copy Source1
5. Click Copy Source2
6. Click Copy Orientation & Pos for both copies
7. Click Pause / Unpause
8. Click toggle physics on the left notice the correct behaviour
9. Click toggle physics on the right notice the incorrect behaviour
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment