Search Issue Tracker
Fixed in 5.3.0
Votes
1
Found in
5.1.1p4
Issue ID
712007
Regression
No
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:
1. Open attached project
2. Open TestHinges
3. Press play
4. Click Copy Source1
5. Click Copy Source2
6. Click Copy Orientation & Pos for both copies
7. Click Pause / Unpause
8. Click toggle physics on the left notice the correct behaviour
9. Click toggle physics on the right notice the incorrect behaviour
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- Error "NullReferenceException: Object reference not set to an instance of an object" is present when loading 3D text mesh in Player from an asset bundle that is built with an older Editor version
Add comment