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Fixed in 5.3.0
Votes
5
Found in
5.1.1p4
Issue ID
712170
Regression
No
[Unet][WebGL] NetworkManager.StartClient() causes WebGL build to crash
-e: exceptions are thrown and content stops when trying to connect to a server
-repro:
--build & run project for webgl
--enter anything into the server field for multiplayer that isn't localhost
--NOTICE error
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