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[Ubuntu] Red squares instead of ticks in dropdown options
Steps to reproduce: Open a Unity Project Right-click in the Project Window and click 'View in Import Activity Window' In the toolbar... Read more
Multiple simultaneous inputs with the touch screen sometimes leaves butt...
How to reproduce:1. Create a new Unity project2. Set up the UI Document with the multiple default buttons in it3. Enter the Play Mod... Read more
Crash on ShowDelayedContextMenu(bool) when changing the Size options of ...
How to reproduce:1. Open the “CrashRepro“ project2. Open “Assets/UI/NPCUI.uxml“ by Right-clicking and selecting “Open“3. Select “#Ba... Read more
Crash when total memory consumption is over 2GB in WebGL
How to reproduce:1. Open the “RegressionReproProject“ project2. Build And Run Reproducible with: 2023.3.0a9, 6000.0.26f1, 6000.1.0a2... Read more
Red dots are rendered when copying texture with ASTC format and CompressGpu
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[Linux] "Trying to load color backbuffer into a complex RenderPass setup...
Steps to reproduce: 1. Create a new project using AR Mobile template2. Enter Play mode3. Observe the Console Actual results: "DrawTr... Read more
Undefined behavior on DispatchRays renderpass with invalid RTHandle config
Steps to reproduce: 1. Checkout linusja-unity/UniSTIR: Unity ReSTIR Example (WIP) 2. Set enableRandomWrite to false in "RayTracingPo... Read more
[Android] Neither of the callbacks are called when several videos with V...
How to reproduce:1. Open the “VideoTest.7z“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Spam on the “New Vi... Read more
Texture2D memory allocation size is significantly increased when running...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Profile window, enable Development Build option3. Build th... Read more
No data received in Profiler when connecting to WebGL Player without "Au...
Reproduction steps: 1. Create a new project2. Navigate to File → Build Settings…3. Select WebGL Platform4. Enable “Development Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings