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AddListener does not refresh list of listeners in inspector
Steps to reproduce: 1. Open attached project "AddEventBug.zip"2. Open scene "repro"3. Open script "Repro.cs"4. Notice that button ha... Read more
5.3.0b2 crashes on Windows when debugging on Visual Studio 2012/2013/201...
Steps to reproduce: 1. Open attached project2. Open 'NewBehaviorScript' with Visual Studio3. Attach Visual Studio to Unity debugger4... Read more
[System.Net.Sockets] Creating new TcpClient object w/ IPV6 throws an exc...
Steps to reproduce:1. Download and open attached project "IPv6Exception.zip"2. Attach script "demo" to default camera in the scene a... Read more
HandleTransform no gameObject Log Error Message after destroying a netwo...
Steps to reproduce:1) open the attached project2) build and run3) editor as host, client as build4) on client drag select capsules a... Read more
EditorGUIUtility.labelWidth inconsistent between Layout and Repaint passes
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Select "Inspector Helper" in hierarchy4. Resize inspector of "Ins... Read more
[CustomInspector] EditorGUIUtility.currentViewWidth returns wrong value
Steps to reproduce: 1. Open attached project2. Open 'Main' scene3. Select 'Inspector Helper' in the hierarchy4. Notice there are ver... Read more
Custom shadered image is not rendered while in a parent's mask
Repro steps:1) Open the project and Main scene2) Play it and notice only one bar updates3) Select Background->Masked->Panel an... Read more
Full resolution windowed player on multiscreen setup is placed between m...
To reproduce:1. Open attached project2. Build and run windows standalone3. Select full resolution for your monitor4. Select windowed... Read more
[OSX] Buggy shadow in game view blinking
How to reproduce:1. Open the attached project2. Open ReflectionProbes scene (keep scene and game view open)3. Open player settings (... Read more
[OSX] Shadows change position and shape in scene view while moving
How to reproduce:1. Open the attached project2. Open ReflectionProbes scene (keep scene and game view open)4. Move around in the sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS