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[VFX Graph] TriggerOnDie spawn particles when particles are alive
Steps to reproduce: 1. import the linked unity package 2. open the VFX 3. drag and drop the VFX in the scene. Actual results: Notice... Read more
OnTriggerExit2D events are not triggered when disabling Collider, despit...
Reproduction steps:1. Open the attached “ColliderTest.zip” project2. Open the “SampleScene” Scene3. Enter the Play mode4. Select the... Read more
[Android] [Vulkan] UI that is activated after a delay flickers when a Sc...
How to reproduce:1. Open the “ReproProjectFile.zip“ project2. Open the “Application“ scene3. Build and Run for Android4. Wait for 30... Read more
[Linux] Characters are converted to Latin letters when using IME on Linux
Reproduction steps:1. Open the attached “IN-88966” project2. Build and Run the project (File > Build and Run)3. Type in the input... Read more
Touchsamples: Rolling scene has shader errors in U6
Steps to reproduce: 1. create new U6 project with 3D Core (Built-in Render Pipeline) 2. install cinemachine & probuilder 3. noti... Read more
[Ubuntu] Possible for Create menu to show sections with no options inside
Steps to reproduce: Create and open a new Unity Project on a fresh Unity Editor Version you haven't used before (an existing Unity E... Read more
[Usability] Not possible to set Editor Window text colour to be default ...
Steps to reproduce: Open a Unity Project Open UI Toolkit Editor WIndow Creator via Create > UI Toolkit > Editor Window Type 'T... Read more
Text field max length is -1 by default
Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document, open this in UI Builder. Drag com... Read more
Field Max Length is set to the first digit typed instead of entire numbe...
Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document, open this in UI Builder. Under Nu... Read more
D3D12 MainLight Shadowmap clear incorrectly when using UWP
How to reproduce:1. Open the attached project "UWP shadow.zip"2. Build And Run the project for UWP3. Exit the Player4. Run the Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default