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Votes

6

Found in

2022.3.53f1

6000.0.30f1

6000.1.0a7

Issue ID

UUM-89955

Regression

Yes

OnTriggerExit2D events are not triggered when disabling Collider, despite "Callbacks On Disable" being enabled

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Reproduction steps:
1. Open the attached “ColliderTest.zip” project
2. Open the “SampleScene” Scene
3. Enter the Play mode
4. Select the ‘ObjectB’ from the Hierarchy
5. In the Inspector, disable the ‘Circle Collider 2D’ Component
6. Observe the Console

Expected result: “'ObjectB' OnTriggerExit2D” is logged
Actual result: Only “OnTriggerEnter2D” logs are visible, but “'ObjectB' OnTriggerExit2D” is not logged

Reproducible with: 2022.2.0a13, 2022.3.53f1, 6000.0.30f1, 6000.1.0a7
Not reproducible with: 2021.3.46f1, 2022.2.0a12

Reproducible on: Windows 11
Not reproducible on: no other environment tested

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