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Inconsistency between platforms regarding of OnApplicationPause(false) a...
Steps to reproduce:1. Download attached project2. Build and run it on:Android, iOS: First printed out line will be "Start...".Standa... Read more
Letters written in TextArea and InputField are always capitalized on WP8.1
Steps to reproduce:1. Download attached project2. Build and run it on WP8.1 device3. Start typing into one of the text input areas. ... Read more
InputField does not work on WP8.1 devices when used in WP8 applications
Steps to reproduce:1. Download attached project2. Buid and run it as WP8 application to WP8.1 device3. Touch right side of the scree... Read more
Cached socket policy's port not being compared against the one used whe...
To Reproduce: 1. Open the attached project & play. 2. Check 'Prefetch Policy Socket' and click 'Connect Socket'. 3. Notice that ... Read more
UI InputField's with content size fitter caret is misaligned when pivot ...
To reproduce this bug: 1. Open the attached project2. Open scene "CSF Input."3. Play the scene4. Click on the input field and start ... Read more
Mecanim: Write Defaults is off but still changes non-animated properties
To reproduce this issue: 1. Import the attached package2. Open 'AStartmenu' scene3. Select 'UITransitionAnimator' in the hierarchy4.... Read more
After reaching the input field's character limit it no longer lets you s...
To reproduce:1. Create new project2. Add UI Text object to scene3. Add Input Field and set Text Component to Text4. Set Character Li... Read more
Enlighten in 5.0.0b4 creates visual artifacts/strange UV errors when ent...
To reproduce this bug: 1. Import Package2. Open 'Level 01 5.x' scene3. Wait for Enlighten to finish the process4. Once the precomput... Read more
Project does not build on WebGL with 'Failed to run "....python.exe" ' e...
To reproduce this bug: 1. Open the attached project2. Open 'Compatibility Test' scene3. Build it on WebGL4. Notice that the process ... Read more
If Time.timeScale is 0 you can not change focus by keyboard
To reproduce:1. Open attached project2. Open tst scene3. Press play4. Use arrow keys to select buttons5. Notice that it's impossible... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS