Search Issue Tracker
The Editor tries to move a file that has been moved before when dragging...
How to reproduce:1. Open the user's attached "BugTitlebar" project2. In the project window drag the "bugreport" Asset from the "Asse... Read more
Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedRefere...
Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedReferences'::`2'::IsManagedReferenceVisitor> when calling Se... Read more
Launching older Unity project with newer version in batchmode crashes on...
Steps to reproduce: 1. Download the attached project (batchmode_test.zip, current project version is 2019.4)2. Execute the following... Read more
Editor crashes on UpgradeOldShaderSyntax when shaders are being upgraded...
Reproduction steps:1. Open the user's attached "2020-2-bug.zip" project-- Observe the crash Reproducible with: 2020.2.0a11, 2020.2.1... Read more
Player Crashes randomly when using UnityWebRequestTexture.GetTexture
Reproduction steps:1. Open user attached Win-Client_Crashupload and Win-Server_Crashupload archives2. Run .bat file in Win-Server_Cr... Read more
Crash on TerrainManager::CullAllTerrains when opening a scene with neigh...
Reproduction steps:1. Open the attached project ("1300660.zip")2. Open scene "Hot LZ" Reproducible with: 2020.2.0b9, 2020.2.1f1, 202... Read more
Editor freezes when using Lightmapping.Bake and the open additive Scene ...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Project window right-click on 'SampleScene 1' and... Read more
[iOS] Unity Remote doesn't take up the entire screen on devices that hav...
Steps to reproduce: 1. Open a new Unity project2. Open Unity Remote on an iPhone with taller display (any of the newer iPhones with ... Read more
[Subgraph] Infinite Recompile when a subgraph using 'Random' is connecte...
Repro steps:1. Import the attached package.2. Disable the Size block.3. Observe the infinite compile. Expected outcome:- The VFX to ... Read more
Custom RendererFeature doesn’t render anything if event is “AfterRenderi...
To reproduce:1. Open attached project;2. Open the "Sample" scene;3. Toggle Post Processing on the Main Camera and observe the differ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes