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[Burst] Message Box warning to restart the Editor no longer thrown after...
How to reproduce:1. Create a new Unity project2. Install Burst package3. Change version of Burst Expected results: A Message box is ... Read more
VideoPlayer.frameReady does not get invoked after seeking a video to a f...
Reproduction steps:1. Open attached project "case_1283295-VideoPlayer_Bug_Report" from the link in edit and load Scene "Video Scene"... Read more
VideoPlayer.frame and VideoPlayer.time do not get updated after seeking ...
Reproduction steps:1. Open attached project "case_1283295-VideoPlayer_Bug_Report" from the link in edit and load Scene "Video Scene"... Read more
[XR SDK] [PPv3] Lens Distortion, Motion Blur, Bloom effects does not sho...
Reproduction steps:1. Open the attached project ("PPSv3.zip")2. Open the "TestScene" scene3. Open Inspector window and select "PP" G... Read more
[Android] Incorrect values returned from Microphone.GetDeviceCaps
Repro steps:1. Create a new project2. Attach the MicPlayback script to a Game Object3. Build and Run on4. Obser the device's log Act... Read more
Timeline package is missing a dependency on com.unity.ui
Repro steps:1. Create a new project2. Remove everything in the manifest.json (including modules)3. Add Timeline package Expected Res... Read more
Asset is not found when instantiating it when it was loaded using "Resou...
How to reproduce:1. Open the attached "1301355_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode Expected results:... Read more
Package Manager does not match all string patterns when searching in "My...
How to reproduce:1. Create a new Unity project2. Open Package Manager3. Select "My Assets"4. Type in a substring of the asset that d... Read more
[ShaderGraph] "Set Active" on Master Node does not get reset when undoin...
How to reproduce:1. Open the attached "ShaderGraphRepro.zip" project2. Open the "test" Shader Graph3. Right-click on the "Unlit Mast... Read more
Post Processing don't work on build and output null error in log
Creating post processing layer and camera is throwing a null ref. Repo Steps:1. Open the attatched project2. Load 'TestScene'3. Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch