Search Issue Tracker
By Design
Votes
0
Found in
2020.1
2020.1.0a1
2020.1.9f1
2020.2
2021.1
Issue ID
1300568
Regression
Yes
Package Manager does not match all string patterns when searching in "My Assets"
How to reproduce:
1. Create a new Unity project
2. Open Package Manager
3. Select "My Assets"
4. Type in a substring of the asset that doesn't contain the first letter
Expected results: A string pattern matching algorithm is used that matches all patterns
Actual results: A string pattern matching algorithm is used that matches only from the start of the string
Reproducible with: 2020.1.0a1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1
Not reproducible with: 2019.4.17f1
Could not test with: 2018.4.30f1 (No "My Assets" section)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (2021.2.X):
Not a bug according to the Genesis team.
The `minotaur` package not matching the `taur` search string is not just in the Package Manager UI side, but also on the asset store backend.
It is the expected behaviour of the search API from the asset store back end. Only exact match and prefix match can get the results (with 1-distance typo tolerance).