Search Issue Tracker

0
votes
Fixed

[Input System] Collider OnPointer event not registering when on second d...

Package: Input System

-

Oct 13, 2022

-

Version/s: 1.4.3

How to reproduce: 1. Open the attached project "ColliderMultiMonitorSizeIssue.zip" 2. Build And Run the project 3. Click the gree... Read more

4
votes
Fixed

"{fileID: 0}" gets appended to "ProjectSettings.asset" file when buildin...

Package: Input System

-

Sep 12, 2022

-

Version/s: 1.1.1, 1.4.2

How to reproduce: 1. Create a new project 2. Install the "Input System" package 3. In the system's file manager navigate to "\[Pr... Read more

0
votes
Feature Request

Input System not recognizing HOTAS arrangements as seperate inputs

Package: Input System

-

Sep 19, 2022

-

Version/s: 1.4.2

Under the new Input System, there is an interactive rebind demo. That rebind demo button uses RebindActionUI, which then uses InputA... Read more

0
votes
Won't Fix

Keyboard InputActions stop working in another Scene when Gamepad is used...

Package: Input System

-

Sep 28, 2022

-

Version/s: 1.3.0

How to reproduce: 1. Open the “TidalWaveTom.zip” project 2. Plug the controller into the machine 3. Enter Play mode 4. Press “... Read more

7
votes
Fixed

[Input System] Some Input Actions are not received when using Input Syst...

Package: Input System

-

Jul 22, 2022

-

Version/s: 1.4.1

How to reproduce: 1. Open the attached project "InputSystem1.4.zip" 2. Connect the gamepad 3. Open the “SampleScene” scene 4. Enter ... Read more

0
votes
Fixed

Inputs are not registered on one Map when two Action Maps have the same ...

Package: Input System

-

Oct 11, 2022

-

Version/s: 1.4.3

Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Press any key of WASD Expected result: Both maps coordina... Read more

0
votes
In Progress

Input is not received after some time when using two controllers simulta...

Package: Input System

-

Sep 17, 2024

-

Version/s: 1.9.0

How to reproduce: 1. Open the “GamepadInput_bug“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Move both sticks of bot... Read more

0
votes
Active

UI Action Map's events are triggered when the it is not enabled

Package: Input System

-

Sep 01, 2023

-

Version/s: 1.7.0

Reproduction steps: 1. Open the attached “ASDQWE” project” 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play ... Read more

2
votes
Fixed

Action Map doesn't work anymore after disabling and enabling it when the...

Package: Input System

-

Oct 12, 2022

-

Version/s: 1.4.3

Reproduction steps: # Open the attached project # Enter the Play Mode # Observe the “WASD” movement keys' behaviour in the Game Vie... Read more

0
votes
Won't Fix

”XboxOneGamepad” is misspelled in files from the Input System package

Package: Input System

-

Oct 12, 2022

-

Version/s: 0.9.0-preview, 1.4.3

How to reproduce: 1. Open the attached project “Inputsystem.zip” 2. Open “Gamepad.md” in a text editor 3. Look for ”XboxOneGamepa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.