Search Issue Tracker
[GI] on LoadLevelXX skybox colors are not applied correctly
Skybox colors are not applied to environment when loaded in the editor (done e.g. by AssetBundleManager in Simulation mode) via Unit... Read more
WebPlayer build crashing on using UNET ("LAN Host" or "LAN Server)
How we can reproduce it using the example you attached-- you should have installed latest WebPlyer plugin form our web site (5.3.1f1... Read more
[Legacy] twitching animation when crosfading between clips on the same l...
Reproduction steps:1. Open attached Unity project.2. Open and play "main" scene.3. Click "Xfade as sequence"4. Notice twitching anim... Read more
Slider arrows are still shown even when all projects fit into the projec...
Repro:1. Launch Unity Editor2. Login3. Have less than 4 projects on the disk or in the cloud4. Observe that slider arrows are shown ... Read more
Aligment issue on login
Repro:1. Start Unity Editor 5.4.0b22. Login3. Enter license key3. Observe that "Start Using Unity" button is not centered Issue not ... Read more
[OSX]Crash on GetManagerFromContext when quitting the editor from projec...
To reproduce:1. Open Unity project browser2. Close it with Command + Q Actual result: Unity crashes Regression from 5.4.0b1 to 5.4.0b2 Read more
[iOS][IL2CPP] Application crashes on launch when 'renderer is ParticleSy...
Steps to reproduce: 1. Open attached project2. Build 'MainScene' for iOS with IL2CPP scripting backend3. Build the generated Xcode p... Read more
[VR] Missing shadows in VR mode players with Forward and Legacy Deferred...
A regression in Unity 5.4.0b2 makes shadows disappear in VR mode when Legacy Deferred or Forward is used as the rendering path. This... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal