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Scrollbars overlap in Performance Testing API package's Test Report wind...
How to reproduce:1. Open the attached "1290533 repro" project2. Select the Test Report window in the Editor and click the Refresh bu... Read more
[URP] ScriptableRendererFeatureEditor memory leak while interacting with...
How to reproduce:1. Open the attached project named "MemoryLeakSRP"2. Open Profiler window, on the Memory section, select Detailed3.... Read more
Bar chart bars are obstructing the Test Report window when the Test repo...
How to reproduce:1. Open the attached "1290533 repro" project2. Select the Test Report window in the Editor and click the Refresh bu... Read more
[Linux][Profiler] NullReferenceException appear on clicking the "Setting...
Editor thrown NullReferenceException on clicking the "Setting icon" under the "Profiler Module" dropdown, refer to the attached vide... Read more
[IL2CPP] NotSupportedException is thrown in Build when using JsonDotNet ...
How to reproduce:1. Open the attached project (JsonDerp.zip)2. Go to File -> Build Settings3. Make sure to include the 'SampleSce... Read more
Crash when optimizing Mesh which contains overlapped indices in sub meshes
Reproduction steps:1. Open attached project ("MeshOptimizeCrash-2020.2.zip")2. Click on the "Run" menu option (Test/Run) Expected re... Read more
Multiple Signal Receivers Components on a single GameObject can cause a ...
1. Import attached package2. Open signalCrash scene- The timeline has a signal at the end of the timeline- The Cube contains two sep... Read more
[UI Toolkit] A script stops updating the Elements when the UI Document i...
How to reproduce:1. Open user's attached "UI Tookit Bug Test" project2. Open the "TestUI" Scene3. Enter the Play Mode4. In the Game ... Read more
Crash on dynamic_array<SecondarySpriteTexture, 0ul>::assign() when using...
Reproduction steps:1. Open the user's attached "Sprite Atlas Crash Test" project2. Create a sprite atlas asset by clicking Create-&g... Read more
[iOS] Pop-up message "Would like to find and connect to devices on your ...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device Observe a pop-up message at t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask