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[Windows] Editor Does Not Account For Non-Standard Windows Taskbar
Reproduction steps:1. Open attached project "TaskbarTest.zip" and scene "SampleScene"2. In Hierarchy window, select "Test" GameObjec... Read more
"Couldn't create asset file" error is thrown when Extracting Materials i...
Reproduction steps:1. Open user attached project "BugReport-FBX.zip"2. In Project Window, select Packages > GHA Site Data > Si... Read more
[Input System] Assertation error appears when adding Action to the disab...
How to reproduce:1. Open attached "Input.zip" project and SampleScene scene2. Enter the Play mode3. Observe the error in the Console... Read more
[IL2CPP] System.InvalidOperationException: Stack empty error is thrown w...
Reproduction steps:1. Download and extract the attached archive "il2cpp-test.7z"2. Edit paths in "test.cmd.sh" to point to correct d... Read more
[UDP] Tooltip is missing for all properties in the Unity Distribution Po...
Tooltips are missing for the following properties in the Unity Distribution Portal from Services Settings window- Pull, Push, Game I... Read more
[HDRP] Unable to Create or Load HDRPAsset on clicking Fix All button in ...
When Scriptable Render Pipeline is set to None in the Graphics Settings, Unable to "Create One" or "Load One" HDRenderPipelineAsset ... Read more
Selection popup window closes automatically when clicking on it
How to reproduce:1. Open the user's attached to project "LightgunGame.zip"2. In the Project window find the "EnemyData" ScriptableOb... Read more
[Terrain] Material asset doesn't generate in the project window on creat...
Terrain material asset is not getting generated when it's created from Terrain Settings in the preset of Terrain, Refer attached vid... Read more
[UDP] Property input field gets highlighted when mouse hover on its name...
Hovering mouse on the property name its input field gets highlighted under Settings in the UDP from Project Settings window, Refer t... Read more
[Mesh] Reset functionality does not work for Mesh Filter in Inspector
[IMGUI] Reset functionality does not work for Mesh Filter in Inspector. Reset functionality does not work for Mesh Filter in Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask