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0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

0
votes
By Design

Editor freezes when instantiating a component placed on the same game ob...

Scripting

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Jan 18, 2015

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Version/s: 5.0.0b18

To reproduce:1. Add audio source to scene2. Add attached script to audio source3. Drag Audio source object to Source field on Audio ... Read more

0
votes
Won't Fix

Flickering Scene view when post-processing is added to the Camera

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Jul 23, 2025

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Version/s: 2022.3.65f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/__Scenes/__ManagerScene.unity” Scene3. Press “F1” ke... Read more

0
votes
Fixed

No way to get raw (non-validated) convex hulls from the PhysicsComposer.

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Oct 26, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

When creating PolygonGeometry via PhysicsComposer.CreatePolygonGeometry, all the geometry is pre-validated prior to being returned w... Read more

0
votes
Duplicate

[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file

WebGL

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Nov 19, 2019

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Version/s:

https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object.Press the Bake button from it's ... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

1
votes
Postponed

Editor takes a long time to shutdown upon completing a bake

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2023.1.0a1

Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more

1
votes
Fixed

[Android] [Vulkan] Shaders are rendered differently in the Player than i...

Vulkan

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Feb 08, 2024

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Version/s: 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7

How to reproduce:1. Open the “IN_65554” project2. In the Build Settings “Run Device“ dropdown, select the desired device3. Press Bui... Read more

0
votes
By Design

Raycast made on UI with multiple graphic Raycasters sort strangely when ...

uGUI

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Apr 03, 2020

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Version/s: 2019.2, 2019.2.19f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open user-supplied project ("GraphicRaycaster2019.zip")2. Enter Play mode in the Sample Scene3. Notice the Con... Read more

0
votes
Fixed

[StandardAssets][WP8] RollerBall does not react to Turn/Look on Lumia 1520

Standard Assets

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Jan 28, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the StandardAssets2. Build & Run for WP8, deploy to a Lumia 15203. Open up the RollerBall scene4. Try int... Read more

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