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5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

1
votes
Fixed

HingeJoint Anchor Gizmo duplicates when you move it around

Scene/Game View

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Jan 26, 2015

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Version/s: 5.0.0b21

1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more

0
votes
By Design

[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour ...

Package: 2D Render Pipeline

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Aug 21, 2019

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Version/s: 7.1.1

[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour when moving it in and out of a Light Reactor Repro Steps: 1.... Read more

1
votes
Won't Fix

Detection bounding box breaks when Port's Label is hidden in the GraphView

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Mar 13, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-93861” project2. Open the “Herve/Runtime Resources/Dialogue Assets/3” Asset3. Observe th... Read more

0
votes
Fixed

Light 2D Alpha Blend On Overlap setting does not update when upgrading p...

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May 27, 2022

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Version/s: 2021.3.3f1, 2022.1.0b16, 2022.2.0a13, 2023.1.0a1

How to reproduce:1. Open the user's attached project in 2020.3 (URP <= 11)2. Select "Point Light 2D" in the Hierarchy3. In the In... Read more

1
votes
Fixed

IK is reversed after playing an Animation in Timeline when character has...

Package: Animation Rigging

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May 31, 2022

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Version/s: 1.2.0

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more

0
votes
Won't Fix

Crashed in WriteData::WriteData while importing third-party ad plugins

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Sep 17, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1) Download attached project "WordyWords.zip" and open in UnityObserve crash while Importing Small Assests Repro... Read more

0
votes
Fixed

Error i->previewArtifactID == found->second.previewArtifactID' is thrown...

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Jun 06, 2022

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Version/s: 2022.2.0a4, 6000.1.0b4, 6000.2.0a1

This assertion was randomly and rarely reproducible for a couple of years at least for me, but recently it started to happen much mo... Read more

0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

3
votes
Won't Fix

Texture importer assigns wrong texture compression formats to lightmap t...

Progressive Lightmapper

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Mar 30, 2020

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Version/s: 2019.3.6f1

Steps to reproduce: 1. Download and open the attached project2. Open the SampleScene3. Make sure that Auto Generate is disabled4. Ba... Read more

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