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0
votes
Fixed

Director built-in module is not displayed as a dependency for the Timeli...

Package: Timeline

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Mar 23, 2020

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Version/s: preview.2 - 1.4.0

How to reproduce:1. Create a new Unity project2. Open the Package Manager3. Make sure Advanced > Show dependencies is enabled4. S... Read more

2
votes
Fixed

[Mobile] Bundle identifier is reset to the default when upgrading the pr...

iOS

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Mar 07, 2020

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Version/s: 2019.1.0a11, 2019.3.4f1

How to reproduce:1. Open the attached ios_bundleid_bug.zip project2. Inspect the Player Settings/iOS/Identification/Bundle identifie... Read more

2
votes
Won't Fix

[M1] Incorrect calculation of values using multiplication with Mathf.Sqr...

Mono

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Mar 19, 2022

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Version/s: 2020.1.0a4, 2020.3, 2020.3.31f1

How to reproduce:1. Open the user attached "M1 Issue Repo Package.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode Expe... Read more

0
votes
Fix In Review

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

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Apr 22, 2022

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Version/s: 2022.2.2a12

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

1
votes
Fixed

[URP] Motion vector texture contains outdated info during and before the...

Post-processing and Compositing

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Oct 24, 2023

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Version/s: 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a10, 6000.0.0b11

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Frame Debugge... Read more

0
votes
Won't Fix

Vulkan API rendering errors when using UGui on Quest 2

Vulkan

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Jun 20, 2023

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Version/s: 2022.3.1f1, 2023.1.1f1, 2023.2.0a18, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the attached Project “BugRepro”2. Open Edit > Player Settings3. Change Graphics API to Vulkan4. Build ... Read more

0
votes
Duplicate

[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...

Global Illumination

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Sep 29, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "00-Main" and run it3. Press "1" to additively load scene "01-Additive1"4.... Read more

0
votes
Fixed

Windows build crashes when closing executable with non native resolution...

Graphics - General

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Oct 31, 2016

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Version/s: 5.4.2p2

Reproduction steps:1. Create new poject2. Go to Build Settings>Player Settings3. In Other Settings panel, uncheck "Auto Graphics ... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

0
votes
Fixed

Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...

Shaders

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more

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