Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
2
Found in
2019.1.0a11
2019.3.4f1
Issue ID
1225872
Regression
No
[Mobile] Bundle identifier is reset to the default when upgrading the project
How to reproduce:
1. Open the attached ios_bundleid_bug.zip project
2. Inspect the Player Settings/iOS/Identification/Bundle identifier
3. Close the project and reopen it in the newer version
4. Inspect the Player Settings/iOS/Identification/Bundle identifier
Expected: Bundle identifier stays the same as you set
Actual: Bundle identifier is reset to the default
Reproducible with:
- 2018.4.24f1, 2019.1.14f1, 2019.2.21f1, 2019.3.6f1, 2020.1.0b2, 2020.2.0a3
- Android and iOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Transition property is not disabled in the UI Builder when it is set by a variable
- Crash on PersistentManager::GetSerializedType when opening a specific Scene
- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
- Crash on Transform::RemoveFromParent when deleting a child GameObject
- APV gets disabled when the SubScene is closed but still loaded
Add comment