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[OSX][CacheServer] Cache server is providing incorrect texture assets fo...
Steps to reproduce: 1. Download the attached project2. Launch Cache Server3. Enable 'Cache Server' usage in Unity Preferences (addre... Read more
[Input Field] ArgumentOutOfRangeException error in Console tab with Kore...
Steps to reproduce: Note: Need keyboard with Korean language setup(windows 10 Microsoft IME Korean will be fine) 1) Download attache... Read more
Deactivating particles crashes on Renderer::UpdateAllRenderersInternal
How to reproduce:1. Open the attached project2. Open and play Game scene3. Close first two text boxes by clicking on OK and X4. In t... Read more
Crashed in memmove when applying sprite in to Sprite Renderer
Steps to reproduce: 1) Download attached project " Sprite Reproduction.zip " and open in Unity.2) Open scene Sprite Animation Error.... Read more
Terrain Collect detail patches gets re-enabled on play when disabled in ...
1. Open "Scene" scene in user attached project.2. In Terrain gameObject, under settings tab disable Collect detail patches property.... Read more
Distortions with small camera near clipping plane values
Steps to reproduce: 1. Open the attached project.2. Open scene 'Master'.3. Open Game window. There are 4 cameras in the scene, the c... Read more
Canvas buttons are unclickable in loaded networking scenes
Reproduction steps:1. Open attached project "case_807687-Production_Stripped".2. Open scene "Stage1a".3. Enter play mode.4. Press "S... Read more
[OSX] Deformation flickers, without GPU Skinning
Deformations on a skinned character flickers when selected in the scene and in Editor Play mode. Enabling "GPU Skinning" in the Play... Read more
C# code formats badly after adding preprocessor directives in MonoDevelo...
Reproduction steps:1) Open any script using MonoDevelop 5.9.6 (version, which comes with Unity 5.3 and 5.4 beta)2) Write simple, emp... Read more
[iOS] Corrupted IPEndPoint in IL2CPP backend and IPv6 network
Steps to reproduce:1) Download the attached "UdpServer.zip" on a Windows machine, extract it, open in Visual Studio, build and launc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor