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0
votes
Fixed

[Platforms] BuildConfiguration fails to switch platform target before bu...

Package: Entity Component System (ECS)

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May 26, 2020

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Version/s: 0.11.0-preview.7

How to reproduce: 1. Open the attached 'project-1250685.zip' project 2. Make sure you have Linux build support module 3. In the Buil... Read more

0
votes
Won't Fix

[ECS] Static Game Objects' positions are incorrect in the Play mode when...

Package: Entity Component System (ECS)

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Sep 05, 2020

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Version/s: 0.14.0-preview.18

How to reproduce: 1. Open the attached "BugReport.zip" project and "scene" scene 2. In the Hierarchy window, toggle the checkbox to ... Read more

4
votes
Fixed

Invalid dependencies error is thrown when Unity Physics and Hybrid Rende...

Package: Entity Component System (ECS)

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Jan 12, 2020

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Version/s: preview.10 - 0.3.1, preview.17 - 0.3.2

How to reproduce: 1. Create and open a new project 2. In the Package Manager, install 'Unity Physics' and 'Hybrid Renderer' packages... Read more

0
votes
Won't Fix

Cannot bake entity fields correctly into shared components when using Su...

Package: Entity Component System (ECS)

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Feb 05, 2024

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Version/s: 1.2.0-pre.6 - Entities, 7000.0.0a1

How to reproduce: 1. Open the attached project "SharedComponentEntityIssue.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open S... Read more

0
votes
By Design

[ECS][DOTS] Entity Conversion interface does not work in Sub-Scenes

Package: Entity Component System (ECS)

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Sep 26, 2019

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Version/s: 0.1.1-preview

Reproduction steps: 1. Open "1187223" project 2. Enter Play mode 3. Notice in the "Entity Debugger" window that there are 3 differen... Read more

0
votes
By Design

[DOTS][ECS][Hybrid Renderer] MaterialPropertyBlock instanced Data does n...

Package: Entity Component System (ECS)

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Jul 26, 2019

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Version/s: preview.13 - 0.0.1

Customer is currently making use of BatchRendererGroup using the RenderMeshSystemV2 of Hybrid Renderer, it's modified in some Areas ... Read more

0
votes
Fixed

Loading Entity Scene fails when a GameObject MeshRenderer has over 11 ma...

Package: Entity Component System (ECS)

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Mar 07, 2024

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Version/s: master, 1.2.0-pre.12 - Entities, 1.3.X - Entities

How to reproduce: 1. Open the “entity_test“ project 2. Open the “OutdoorsScene“ 3. Observe the Console Expected result: No err... Read more

0
votes
Fix In Review

[ECS] Entity with CompositeScale does not scale around ScalePivot

Package: Entity Component System (ECS)

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Feb 03, 2021

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Version/s: 0.17.0-preview.41

Reproduction steps: 1. Open attached project "TestProject.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe "compositeScale... Read more

0
votes
Fixed

Building a project using IL2CPP fails when passing a local field as a me...

Package: Entity Component System (ECS)

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Aug 15, 2020

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Version/s: 0.10.0-preview.6

How to reproduce: 1. Open the attached project (case-1270640.zip) 2. Go to File -> Build and Run Expected result: the project succe... Read more

0
votes
Fixed

[ECS] Elapsed time counted from application start causes new Scene's Uni...

Package: Entity Component System (ECS)

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Oct 09, 2020

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Version/s: 0.14-0-preview.18

How to reproduce: 1. Download and open this project https://github.com/Unity-Technologies/EntityComponentSystemSamples 2. Build And ... Read more

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