Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.14.0-preview.18
Issue ID
1275421
Regression
No
[ECS] Static Game Objects' positions are incorrect in the Play mode when the Sub Scene is open
How to reproduce:
1. Open the attached "BugReport.zip" project and "scene" scene
2. In the Hierarchy window, toggle the checkbox to enable the "subscene" editing
3. Enter the Play mode
4. Observe the Game view
Expected result: Game Objects are at the correct Position
Actual result: Static Game Objects don't match the Position and Capsule Game Object's shape is changed to Cube's
Reproducible with: 2020.1.5f1, 2020.2.0b2 (Entities 0.14.0-preview.18)
Could not test with: 2018.4.27f1, 2019.4.10f1 (Entities 0.14.0-preview.18 is not supported)
Notes:
1. Not reproducible if the Sub Scene's editing mode is disabled
2. The view in the Main Camera Game preview window is correct
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Tile Palette name breaks window UI
- UI Builder Project Library foldouts do not open when pressed on the foldout name
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
Resolution Note:
Development on Root Scene Conversion is on hold.