Search Issue Tracker
Error is thrown when calling Addressables.Release inside OnDisable/OnDes...
How to reproduce: 1. Open the attached project's Scene labeled "Scene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Inspect the C... Read more
Textures on a material within an Addressable asset bundle becomes mixed ...
Reproduction steps: 1. Open attached project "RollerStrip.zip" and scene "Boot" 2. In Addressable Groups window, select Play Mode Sc... Read more
[Addressables] All Asset Bundles from local Build Path group are rebuilt...
How to reproduce: 1. Open project from "AddressableRebuildBug.zip" 2. Open "Addressables Groups" window and build player content 3. ... Read more
Addressables package throws compile errors when installed in a project w...
How to reproduce: 1. Create and open a Unity Project 2. In the Window -> Package Manager install "Addressables" package 3. Enable pr... Read more
[Addressables] [Investigation] LoadAssetAsync does not obey Application....
How to reproduce: 1. Open the attached project ("ABC.zip") 2. Open the Profiler and start recording 3. Enter Play mode and pre... Read more
Asset name does not get changed properly when renaming Addressable Group...
How to reproduce: 1. Create a new project 2. Install the Addressables package 3. Add the Addressable Groups window to the Editor (Fi... Read more
Addressable Asset Settings does not exist' error is thrown in the consol...
How to reproduce: 1. Download and extract the attached 'BuildFail2.zip' project 2. Install Java Version 8 3. Download Jenkins war Fi... Read more
[Addressables] Editor freezes when Max Concurrent Web Requests operation...
How to reproduce: 1. Open the user-submitted project 2. Open the Addressables Groups window (Window > Asset Management > Addressable... Read more
Strip Unity Version from AssetBundles and Disable Visible Sub Asset Repr...
How to reproduce: 1. Open the user's attached project 2. In the Project window select AddressableAssetsData > AddressableAssetSettin... Read more
NullReferenceException is thrown when using Tasks to initialize the Addr...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Select Window/Asset Management/Addressables/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Happy Harvest] #ThunderLabel text is "\u26C8" instead of "⛈"
- Warning “New Sprite Atlas: There is a mismatch in secondary textures of sprites compared to WhiteUnit, wasting texture space and potentially break draw call batching. Affected Sprites are (Flag)“ is thrown when packing Atlas with Sprite Atlas V2
- Sprite Editor dropdown text is cut-off for options with longer text
- Sprite Editor can't be scrolled horizontally using the trackpad gesture
- BRG picking skips BatchDrawCommandProcedural when selecting the GameObject in the scene