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[InputSystem] ButtonControl API calls produce duplicate / missing calls ...
How to reproduce: 1. Open the user attached "InputSystem_TriggerIssue.zip" project 2. Open the "SampleScene" Scene found in the Asse... Read more
[AppleTV] Minimal vertical movement is interpreted as vertical swiping w...
How to reproduce: 1. Open the attached Project "AppleTvRemoteNIS.zip" -> AppleTvRemoteNIS 2. Build and Run the Scene "SampleScene"... Read more
The button is not interactable in the Game view when the Device Simulato...
How to reproduce: 1. Open the attached project "UI.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Click the ... Read more
AddStateChangeMonitor throws IndexOutOfRangeExceptions when executing mu...
How to reproduce: 1. Open the attached project 2. Click Window -> General -> TestRunner 3. Switch to PlayMode tests 4. Run GraphicsS... Read more
[Mobile] OnPointerDown or OnPointerUp events are sometimes not called wh...
How to reproduce: 1. Open the attached project ("1400319_repro.zip") 2. Build And Run the "InputProblem" Scene on a mobile device 3.... Read more
New Input System doesn't print full debug information in the Inspector's...
Reproduction steps: 1. Open the attached "160386-DebugPointerOldInputSystem.zip" project 2. Open the "test" Scene 3. Enter the Play ... Read more
Windows HID prepends one extra byte (00) to some HID reports (switch 3rd...
-e: see title, mirrored from jira Read more
Mixing Input Test Fixture with tests not using fixture causes static sta...
Needs additional work, can be triggered by using user supplied sample and adding a touch-screen via Input debugger or using a HW tou... Read more
Keyboard is not synced with the Player when the Player is brought out of...
How to reproduce: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Go to File > Build Settings > Build ... Read more
[Android] Input lag when dragging a finger across the screen in Player
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red squares instead of ticks in Import Activity Window options dropdown
- Multiple simultaneous input with the touch screen sometimes leaves button in not default state
- Crash on ShowDelayedContextMenu(bool) when changing the Size options of a Visual Element in the UIToolkit Inspector
- Crash when total memory consumption is over 2GB
- Red dots are rendered when copying texture with ASTC format and CompressGpu