Search Issue Tracker
Won't Fix
Votes
1
Found in [Package]
1.3.0
Issue ID
ISXB-24
Regression
No
AddStateChangeMonitor throws IndexOutOfRangeExceptions when executing multiple test classes that inherit InputTestFixture
How to reproduce:
1. Open the attached project
2. Click Window -> General -> TestRunner
3. Switch to PlayMode tests
4. Run GraphicsSettingsTests and PauseMenuTests separately(Both will succeed with no errors thrown in the Console window)
5. Run Both tests classes at once
Expected results: All tests pass as before
Actual results: Pause menu tests will faill due to IndexOutOfRangeExceptions thrown by UnityEngine.InputSystem.InputManager.AddStateChangeMonitor
Reproducible with: 2019.4.37f1, 2020.3.32f1, 2021.2.17f1, 2022.1.0b13, 2022.2.0a8
Tested with package versions: 1.0.2 - 1.3.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true
Resolution Note:
We'll just have to be honest that we won't be getting around to fixing it anytime soon. Sorry.