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Importing project to 5.5 version makes mcdroid prefab corrupted
Steps to reproduce: 1. Open the attached project and download the attached packages2. Open '_test CREATURES' scene3. Import the atta... Read more
[Android] [WebGL] Il2CPP build crash on AssemblyResolutionException
Steps to reproduce:1) Download attached project "AssemblyBug.zip" and open in Unity2) Make sure platform is set to Android3) Ctr+Shi... Read more
[Android] BuildPipeline.BuildPlayer throws DirectoryNotFoundException wh...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2. On the menu click "AutoBuilder > Android"3. Observe err... Read more
[DX12] Changing graphics API to DX12 has no effect
Steps to reproduce (or watch attached gif):1. Create a new Unity project2. Open "Edit/Project Settings/Player"3. Uncheck "Auto Graph... Read more
Domain shader receives incorrect coordinates from SV_POSITION on NVIDIA ...
This is caused by the upgraded d3dcompiler.dll from the hololens branch. I'll email NVidia with details but so far this is a regress... Read more
[iOS] Crash in MonoStringNew() when dismissing ReplayKit app selection p...
If ReplayKit.StartBroadcasting() is called and a prompt asking to select an app to use for recording is dismissed, apps built with M... Read more
[IL2CPP] Physics Raycaster does not work with IL2CPP
When IL2CPP is used as the Scripting API on mobile devices, Physics Raycaster does not work. Steps to reproduce:1) Open the attached... Read more
Impossible to import audio files with very old "Modified" date
Steps to reproduce:1. Open the attached project (Asteroids.zip)2. Try to import audio files (from Assets/mySounds/)3. Observe an err... Read more
[macOS] Web windows are rendered grey when they are docked to the Editor...
If web windows (Asset Store or Services for example) are docked to the Editor (aren't floating), they are rendered grey on macOS Sie... Read more
Unity crashes when closing service tab [macOS Sierra]
To reproduce:1. Create and open new project2. Open services tab (command+ 0)3. Close services tab following these instructions:1) if... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal