Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b10
Issue ID
848830
Regression
No
[Android] BuildPipeline.BuildPlayer throws DirectoryNotFoundException when building for Android
Steps to reproduce:
1. Open the attached project (New Unity Project.zip)
2. On the menu click "AutoBuilder > Android"
3. Observe error message:
DirectoryNotFoundException: Could not find a part of the path "Builds/Android/app.apk".
Expected result: Building without errors
Actual result: Build is aborted. Error message is printed to the console.
Reproduced with: 5.3.6p8, 5.4.2p3, 5.5.0b10, 5.5.0b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment