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Cloth inspector throws errors when game object is inactive
When selecting a gameobject that contains a cloth component, if the gameobject is disabled then the Editor will throw an error. Repr... Read more
IL2CPP Android build fails with Unity.IL2CPP.Building.BuilderFailedExcep...
Unity.IL2CPP.Building.BuilderFailedException linker fails but it's not reported why. Possibly it prints stdout instead of stderr. Read more
[WSA] Unhandled exception is thrown when using UI ScrollView Game object
Reproduction steps:1. Create a new project and scene and add UI -> ScrollView GameObject (Or open the attached project2. Build to... Read more
Content Size Fitter does not resize the panel so the text fits the screen
Steps to reproduce:1. Download and open attached project2. Attempt to resize the game window Expected result: UI element gets resize... Read more
DrawGizmoAttribute doesn't show up in Scene view Gizmos dropdown
Steps to reproduce: 1. Open attached project "851010.zip"2. Open scene "test"3. Notoice that GameObject has two Gizmos draw. MonoBeh... Read more
BuildPipeline.BuildPlayer's assetBundleManifestPath does not load uGUI e...
To reproduce1. Open the attached project2. Open the ''sample" scene and play it to see how it should look like3. In the menu navigat... Read more
InvokeRepeated misbehaves after domain reload
Material properties sometimes do not update when editor window looses focus during playmode To reproduce:1. Open the attached projec... Read more
[Maya] Vertices for blendshapes get attached if normals for model are im...
Steps to reproduce: 1. Import attached .ma and .fbx files to Unity. Make sure that Normals are imported2. Drop both models to scene3... Read more
Second client crashes when trying to add an Instance of a custom object ...
Steps to reproduce:1. Download and open the attached project2. Build for Windows Standalone3. Press "Play" in the editor4. Run the b... Read more
User must press "enter" twice in the "InputField" to trigger EventTrigge...
To reproduce: 1. Open attached project "EventTriggerSubmit".2. Open Console window, and play "test" scene.3. Enter anything in the "... Read more
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