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[URP] Selecting the Main Camera in the scene throws "Attempting to load ...
Steps to reproduce: Download attached project and open in Unity Open SampleScene and select Main Camera in the Hierarchy Observe the... Read more
[Quest 2] GfxDeviceVK.ExecuteCommandList spikes CPU Usage when built wit...
Reproduction steps:1. Open the attached project "VulkanHitchMiniproj"2. Switch the platform to Android3. Make sure Vulkan is set as ... Read more
Any URP Lit Shader Graphs compiled in the project with HDRP require min ...
Reproduction steps:1. Open the attached project “URP_and_HDRP”2. In Navigation Bar go to File → Build Settings3. Click on Build and ... Read more
Shadergraph Connection Nodes Appear at Wrong Position when region format...
Reproduction steps:1. Open the control panel2. Select “Change date, time, or number formats”3. In the “Format:” dropdown menu select... Read more
Unable to rotate GameObject with Rect tool when Blueprint mode is activated
Reproduction steps:1. Open the attached project “HoverRotate”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Make sure the Rect to... Read more
Custom Property Drawers fail to inherit properly when their Assembly's n...
How to reproduce:1. Open the attached Project "drawerTest" and load Scene "SampleScene"2. In the Hierarchy, select the "GameObject" ... Read more
Crash on TilemapCollider2D::GeneratePathsFromSprite when opening specifi...
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Raycast prints false values when hitting a GameObject located at 0 on th...
Reproduction steps:1. Open the attached “Predictkey.zip“ project2. Open “Main Scene” scene3. Enter Play mode and double-click in Gam... Read more
Crash on __abort_with_payload when entering Play mode
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode Expe... Read more
UI Toolkit: UI Document asset has broken links to its documentation
Steps to reproduce: Create a project Go to "Project" -> "Asset" section -> right click ->Create ->UI Toolkit -> UI Do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS