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UniversalRenderer using Render Graph fails to create RTHandles when the ...
How to reproduce:Open the attached project "Offscreen Camera Depth Texture.zip" Expected results: No errors thrown in the Console wi... Read more
”Assert.IsTrue” is not working when checking if “layerMask.value” is 0 w...
How to reproduce:1. Open the attached “CheckLayer.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3... Read more
Quality Settings missing "CPU Usage" setting. Users unable to tune Realt...
https://fogbugz.unity3d.com/f/cases/1313689/ Read more
Memory Leak error when no directional light is present in the Scene and ...
Reproduction steps:1. Open the attached “HDRPTestProject” project2. Open “OutdoorsScene” scene3. Enter the Play Mode Expected result... Read more
Frame Debugger and Game view flicker when changing events in the Frame D...
How to reproduce:1. Open the project “IN_27049”2. Enter the Play Mode3. Press Window → Analysis → Frame Debugger4. Enable Frame Debu... Read more
[iOS] ARFoundation ARKit does not full detect plane on iPhone 12 Pro
How to reproduce:1. Create a new project with the AR Core template2. Go to Edit > Project Settings > XR Plug-In management >... Read more
"webcamTexture.didUpdateThisFrame" returns "True" only for the first fra...
How to reproduce:1. Open the user-attached project “didUpdateThisFrameWebGLTest”2. Open the Build Settings and click Build And Run f... Read more
"AssertionException: Assertion failure. Values are not equal" thrown whe...
How to reproduce: Open the attached project "Rollback Repro.zip" Enter Play Mode Expected results: No errors thrown in the Console w... Read more
Editor crash inside OpenCL when uploading transmission data
The AVP photo booth project is crashing inside the AMD OpenCL driver during transmission data upload. Regression caused by this comm... Read more
[WebGL] Bilinear Upscaling Filter is applied to the Build when Nearest-N...
Reproduction steps:1. Open the attached “repro-project“ project2. Build And Run project on WebGL3. Observe the Build Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor