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[HDRP] Scene/Game view does not render anything with NullReference on un...
Scene view & Game view does not render anything with NullReference on pressing CTRL+Z after removing shadow overrides in Sky and... Read more
[HDRP] Unable to add more than one Sky / RayTracing overrides in Sky & F...
-Unable to add more than one Sky & RayTracing overrides in Sky & Fog Volume.-On trying to add more than one overrides it thr... Read more
[HDRP] New SubLayer is added in the list with the same name under Render...
All Newly added SubLayer share the exacts same name under Render Schedule in the HDRP Compositor window, Refer to the attached video... Read more
[HDRP] All Shadow override removes on resetting in Sky and Fog Volume
All Shadow override removes on resetting in Sky and Fog Volume. Steps to repro:1. Create a new HDRP template project2. Hierarchy >... Read more
[HDRP] Look Dev window closes along with NullReferenceException error on...
Docked Look Dev window closes along with NullReferenceException error on entering Play mode. Steps to repro:1. Create a new HDRP tem... Read more
Decal Projector that uses Emissive Material bleeds over other Mesh edges...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Scene View, observe the Decal Projectors Expected r... Read more
[HDRP] Disabling motion vectors in the HDRP asset breaks rendering
Reproduction steps in HDRP template:1) Make sure TAA is enabled on the camera2) Disable the motion vectors in HDRP asset3) The game ... Read more
[HDRP] Disc Light Radius edit field not working correctly
Version tested: 2020.1.0b16 + 8.2.0 Steps to reproduce: 1) Open attached scene or start a new HDRP template and add a disc light2) T... Read more
[HDRP] ArgumentException is thrown on opening HDRP Compositor window aft...
ArgumentException is thrown on opening HDRP Compositor window after deleting Composite assets from the Project window. Steps to repr... Read more
[HDRP] Requesting non existent keyword on changing Material type to Deca...
Requesting non existent keyword at index 261 errors are thrown on changing Material type to Decal in Graph Settings under HDRP Graph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS