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Camera with an "Uninitialized" Background Type, higher Rendering Priorit...
How to reproduce:1. Open the attached project “2DURPUninitializedHigherPriorityCameraBug.zip“2. Open Scene “SampleScene“ (Assets/Sce... Read more
Crash on delete_object_internal_step1 when disposing web requests
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode and wait for web requests to be disposed3. Observe the cra... Read more
[IL2CPP] Build fails when both Vivox and Burst are present in the Project
How to reproduce:1. Open the attached Project "BurstVivoxBug"2. Build the Project with IL2CPP set as the Scripting Backend Expected ... Read more
[OpenXR] Editor crashes when entering Play Mode without a connected head...
Steps to reproduce:1. Open the attached user's project "VR-Screenshake-Test.zip" or create a new VR project2. Set XR plugin to OpenX... Read more
Transparent GameObject's projection gets faulty when enabling and disabl...
Reproduction steps:1. Open the attached “Test Project” project2. Open “Scenes/SampleScene” Scene3. Select “Main Camera” in the Hiera... Read more
Crash on "condition `!sig->is_inflated && !sig->has_type_parameters' not...
Reproduction steps:1. Open the attached project "repro_fnptr_generic_2023_1b"2. Enter Play mode3. Observe crash Reproducible on: 202... Read more
“Use Incremental GC” setting is disabled in a newly created project
How to reproduce:1. Create a new project with a 3D URP/HDRP Core template2. Go to the Project Settings > Player > Other Settin... Read more
Profiler shows wrong call stack information when profiling a player that...
Reproduction steps:1. Open the attached project “ProfilerBug”2. Open the Visual Studio Solution “Project location/Build/profiler_cal... Read more
WindowsVideoMedia error is thrown when importing a WebM file
Reproduction steps:1. Open the attached project “VideoImportBug“2. Reimport video file “Assets/Horse_Slow_V3”3. Observe the Console ... Read more
Clouds are jittering when enabling Volumetric Clouds in the HDRP project
How to reproduce:1. Open the user’s attached “1491939-CloudsJitter.zip” project2. Enter the “OutdoorsScene“ Scene (Assets > Outdo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS