Search Issue Tracker

0
votes
Won't Fix

Main Editor Window is loaded with gaps on the side and bottom borders wh...

Window management

-

Apr 10, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9, 2019.3.0a1

How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

-

Jan 29, 2020

-

Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

0
votes
Fixed

[ARKit] ARObject importer can fail to import assets when the host machin...

Package: ARKit

-

Sep 11, 2020

-

Version/s: 4.0.8

This affects object tracking in ARFoundation's implementation of ARKit. The ARObject importer parses floating point numbers from a p... Read more

0
votes
Fixed

[Backport] Build fails with Object reference not set Exception when Buil...

Scripting

-

May 27, 2022

-

Version/s: 2020.3.34f1

How to reproduce:1. Open the attached "HB SB Umpire Training Quest.zip" Project2. Build the project Expected Behavior: The project b... Read more

0
votes
Postponed

GameView error message when using high resolution (>4096x4096)

Scene/Game View

-

Jun 24, 2016

-

Version/s: 5.4.0b22

Error message when exceeding maximum resolution should include that OpenGL ES 2 simulation is the cause (using no emulation shows no... Read more

0
votes
Fixed

[Android] Screen orientation is not working on second display of LG V50 ...

Android

-

Jun 29, 2020

-

Version/s: 2018.4, 2018.4.12f1, 2020.2

Reproduction steps:1. Open the attached user's project "SecondScreenOrientation.zip"2. Build and Run the project with LG V503. Open ... Read more

0
votes
Fixed

Crash on UnityEngine.Mesh.SetSubMesh_Injected when setting a Submesh of ...

Graphics - General

-

Apr 01, 2020

-

Version/s: 2019.3, 2020.1, 2020.1.0b3, 2020.2

How to reproduce:1. Open attached Project "Case_1232580" and load "SampleScene"2. Press Play Reproducible with: 2019.3.8f1, 2020.1.0... Read more

5
votes
Fixed

Preference not saved when enabling "Auto-save scenes before building"

Build Systems

-

Aug 10, 2022

-

Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

Reproduction steps: Create any new project Go to “Edit > Preferences > General” (or “Unity > Preferences > General” on M... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

-

Jan 22, 2020

-

Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

1
votes
Fixed

Device crashes when inheriting from MonoBehaviour in a script compiled i...

Build Systems

-

Sep 29, 2022

-

Version/s: 2022.2.0a14, 2022.2.0b8, 2023.1.0a12

Reproduction steps:1. Open the attached “IN-17555_tarball_package_issue _2020_2_0b7“ project2. Build and Run3. Observe the crash Rep... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.