Search Issue Tracker
Fixed
Fixed in 2020.3.X, 2020.3.39f1
Votes
0
Found in
2020.3.34f1
Issue ID
UUM-1938
Regression
No
[Backport] Build fails with Object reference not set Exception when Building Android
How to reproduce:
1. Open the attached "HB SB Umpire Training Quest.zip" Project
2. Build the project
Expected Behavior: The project builds without errors
Actual Behavior: The project fails to build with Object null reference exception.
Reproducible with: 2019.4.19f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3
Could not test with: 2018.4 since the project has a lot of dependencies that break on downgrade
Note:
- Build error piece(full error in the edits): NullReferenceException: Object reference not set to an instance of an object
UnityEditor.AssemblyReferenceChecker.CollectReferencedAndDefinedMethods (Mono.Cecil.TypeDefinition type, System.Boolean isSystem) (at <bef6d2fbef1348939b77102b4cf6a6e6>:0)
- The issue does not reproduce when building windows standalone, only Android
- Could not reproduce on a newly created Project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment