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[SpeedTree][GraphicsAPI] 'Internal: Possible leak' error after switching...
Steps to repro: OSX: 1. Open attached project and 't10TreeShadows' scene;2. Go to Edit -> Project Settings -> Player;3. Unchec... Read more
[Video] MOV video files are imported with wrong Original dimensions on W...
This format is unsupported on Windows, only on OSX. Error reporting was improved to reveal this. The upcoming documentation explains... Read more
[VideoPlayer][Metal] Video Player component crashes the Editor after ena...
When a video is played on the Editor, and then played again after enabling Editor Metal support, a crash occurs in CGLGetPixelFormat... Read more
Incorrect TextMesh bounds cause incorrect frustum culling
Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more
[VideoPlayer][DX9] Video clip attached to Camera Front Plane is not rend...
When a video clip is attached to Camera Front Plane via the VideoPlayer component, it doesn't show up when DirectX 9 is used. Steps ... Read more
[Shape] Ping-pong emission can sometimes produce orphan emissions on the...
Repro steps:1. Open Bug scene from attached project.2. Press Play3. Observe how when the effect reaches the right side of the ping-p... Read more
[Main] Start gradient color is ignored in standalone player
1. Open Bug scene from attached project.2. Press play to preview particles. Observe how they have color on them.3. Create a standalo... Read more
FBX animations with rigs made with Maya and imported into Unity shake un...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Observe animating object Expected result: animation ... Read more
Major CPU spike in Release Builld when VR is disabled with SteamVR/OpenVR
Steps to reproduce:1. Download and open the attached project2. Build for Standalone3. Start Task Manager4. Start the build5. Press t... Read more
Method with [command] attribute targets wrong method on server/host when...
Steps to Reproduce:1. Launch 2 instances of the project.2. On one instance start host and client on another.3. Press client "Clicker... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor