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0
votes
Won't Fix

[Mac] 2D Light with Alpha Blend and Normal maps enabled produces scene v...

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Mar 16, 2023

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Version/s: 2023.1.0a25

Steps to reproduce:1. Open the attached project2. Open scene Scenes/SampleScene3. Observe the black square rectangle under where the... Read more

0
votes
Fixed

Controls in the UI Debugger overlap when inspecting an element that has ...

UI Toolkit

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May 30, 2021

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Version/s: 2020.2.3f1, 2020.3, 2021.1.0b2, 2021.1.9f1, 2021.2.0a1

How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Select Window > UI Toolkit > Debugger4. In the H... Read more

0
votes
Active

"Create new VXF Asset" window Templates list has inconsistent spacing be...

Visual Effects

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Feb 03, 2026

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Version/s: 6000.3.7f1, 6000.4.0b7, 6000.5.0a6, 6000.6.0a1

How to reproduce:1. Create a new Unity project and install the Visual Effects package2. In the Project window, right-click -> Cre... Read more

0
votes
Not Reproducible

ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...

Package: TextMeshPro

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Dec 02, 2019

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Version/s: 2.0.1

How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more

0
votes
Won't Fix

[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)

Version Control

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Aug 14, 2019

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Version/s: 2018.4.5f1

Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a login ... Read more

0
votes
By Design

Altering Mass on a Rigidbody with multiple child colliders causes positi...

Physics

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Feb 28, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "775001.zip"2. Open scene "repro"3. Select "MeshBox (1)" in hierarchy and notice that i... Read more

0
votes
Fixed

[Light Explorer] Shadows Resolution Level field is missing "Ultra" setting

Package: Scriptable Render Pipeline HD

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Oct 30, 2020

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Version/s: 2020.2.0b9

Repro: Create a new project using the HDRP template in version 2020.2.0b9Open the Scene "SampleScene.unity"Navigate to the Light Exp... Read more

0
votes
Active

[HDRP] Hard edge on AO when emission texture is black

Materials

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Nov 18, 2025

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Version/s: 6000.3.0b5

Issue raised by a user (#.poupi) on Discord.When using an emission texture, the ambiant occlusion shows a hard edge where the textur... Read more

1
votes
Fixed

SVG with "Antialiased Arc Encoding" and slices don't behave well

UI Toolkit Graphics

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Jan 30, 2026

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Version/s: 6000.3.8f1, 6000.5.0a7

Steps to reproduce: Import attached ButtonNormal.svg Using it as a background image of a button Play with slices Actual results: The... Read more

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