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Having two scenes with the same filename in one bundle would cause error...
Open the attached project:1. Open the attached project.2. Go to Bundles > Build.3. Check the Console: Assertion failed: Assertion... Read more
Enabling Deep Profile and recording certain function call causes Editor ...
1. Open the attached "ReproFreeze" project and "Test2" scene2. Go to Window --> Profiler and enable Deep Profile3. Enter playmode... Read more
[HoloLens] Crash on play mode with holographic emulation when 'Fantastic...
Steps to reproduce:1. Open attached project2. Open "MainScene" scene3. Open Quality Settings (Edit -> Project Settings -> Qual... Read more
[Editor][GUI] EditorGUI.Popup's selectable region is incorrectly scaled/...
Steps to reproduce: 1) Download attached project 'EditorGUI_Popup.zip' and open in Unity2) In the top-level toolbar, click on Test &... Read more
[PVR] Light Probes crash Unity when LODs are used
Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction:1) Download the proj... Read more
"Connected Player" dropdown in Console Window is too narrow to fit its text
To reproduce:1. Open Unity editor2. Select the Default Layout3. View the Console Window Desired outcome: "Connected Player" dropdown... Read more
Animator.Play/CrossFade doesn't trigger event at 0F during CrossFade
To reproduce:1) Open attached project and "test" scene2) Play on Editor and press "issue repro" button. Expected: Animation event is... Read more
Gradual memory leak when doing infinite repaint on empty scene
Gradual memory leak when doing infinite repaint on empty scene 1. Open attached project2. In Editor, Window > SceneViewRepainter3... Read more
Unity out of memory crash when baking Lightning
Steps to reproduce:1. Open attached project2. If Auto baking is not set press bake-Unity will crash eventually Actual result: Unity ... Read more
Box Collider 2D auto tiling is not matching sprite's size when using 3-s...
To reproduce:1. Open my attached project2. In Hierarchy window, select TileSprite game object3. In Inspector window, try changing si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor