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GameObjects key values being highlighted after deleting its timeline com...
Steps to reproduce (or watch attached video):1. Create a new Unity project2. Create a new GameObject in the Hierarchy3. Open timelin... Read more
Play Mode takes a longer time to load in Unity 2017.x
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Menu, select "Test" -> "EnterPlayMode test". Results: In... Read more
[iOS] Crash in IL2CPP or Mono when calling a generic method from a gener...
Reproduction steps:1. Open the attached project.2. Open the "scene" scene.2. Remove and attach the "Sample" script from the "GameObj... Read more
[2D] Tagged Sprite that is used by Sprite Mask will cause editor to cras...
Editor crashes after packing when a tagged Sprite is used with a Sprite Mask STEPS TO REPRO:1. import Sprites into a new project2. a... Read more
Asset Serialization Mode Force Text saves NavMesh in binary
To reproduce: 1. Open the project, attached by the tester (forceTextBug.zip)2. Bake the NavMesh3. Find the baked NavMesh in the Asse... Read more
Building to another platform, video does not play in build
To reproduce on OSX: 1. Download attached project "VideoTest.zip" and open in Unity on OSX2. Open "main" Scene3. Enter to Play modeN... Read more
Drag and drop applies changes to a prefab with timeline when in preview ...
Steps to reproduce:1. Open any Unity project2. Create a new GameObject in the Hierarchy3. Add a timeline to a GameObject via the Tim... Read more
Incorrect character position when using additive animation without a mask
Steps to reproduce:1. Open the attached project2. Open the Assets/ReproScene.unity3. Play the scene4. Observe the incorrect characte... Read more
Nothing Selected component no longer shows up after deleting a script
Steps to reproduce:1. Open any Unity project2. Create a new c# script3. Attach that script to any gameobject in the Hierarchy4. Dele... Read more
The web browser reports js error when running webgl with "Use pre-built ...
Steps to reproduce:1. Open attached project "WebLG-Sockets.zip"2. Build and run for WebGL with "Development build" and "Use Pre-buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor