Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.1.0f1
Issue ID
925372
Regression
Yes
Nothing Selected component no longer shows up after deleting a script
Steps to reproduce:
1. Open any Unity project
2. Create a new c# script
3. Attach that script to any gameobject in the Hierarchy
4. Delete the previously created script
5. Select the same gameobject in the Hierarchy
Expected behavior: "Nothing Selected" component is created with a missing script reference
Actual behavior: "Nothing Selected" component doesn't show up
Reproducible with: 2017.1.0f1, 2017.2.0b1
Not reproducible with: 5.6.2p1, 2017.1.0b5
Regression introduced in 2017.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
Add comment