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Won't Fix
Votes
2
Found in
5.6.1p3
Issue ID
925368
Regression
No
The web browser reports js error when running webgl with "Use pre-built Engine" enabled
Steps to reproduce:
1. Open attached project "WebLG-Sockets.zip"
2. Build and run for WebGL with "Development build" and "Use Pre-built Engine" checked
3. Upon launch
Expected: No error is thrown.
Actual: "ReferenceError: webSocketInstances is not defined" error thrown
Reproduced on: 5.6.2p1, 2017.1.0f2
Note: Couldn't test on 5.5.*, project unable to function.
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flashmandv
Dec 07, 2018 14:21
Just happened to me with Unity 2018.1.1f1 and the WebSocket plugin from the asset store.
Unchecking the pre-built engine option fixed the issue
Zadirion
Jul 10, 2017 16:58
Can be reproduced by getting the Websockets plugin from the unity store and checking that use pre-built engine option