Search Issue Tracker
[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...
Steps to reproduce:1. Open the attached project2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setting... Read more
DrawMeshInstancedIndirect start instance location doesn't work on Windows
To reproduce:1) Open attached project and scene2) Play it Expected (Result on Mac): http://puu.sh/x5Fc7/d8a11758ac.jpgActual (Result... Read more
Individual installers unnecessarily detect and show a warning about Vis...
Steps to reproduce:1. Create a new Unity Project2. Create a new script and open it in Visual Studio 20173. Go back to he Editor and ... Read more
A particle is duplicated when burst emitting only 1 particle
To reproduce: 1. Open the project, attached by the user (particleBug.zip)2. Open the "ParticleDuplicated2" scene3. Press Pause butto... Read more
Warning message is uninformative when trying to use Clamp sprite for Til...
All textures now have advanced settings and the Packing tag does not exist anymore. This can be confusing as someone starts looking ... Read more
Upon launch the grid in scene view grid shows as 2D but view is set to 3D
Steps to reproduce:1. Set 2D view in scene view2. Close Unity3. Delete Libraries and Project settings of any project folder4. Open s... Read more
[Cloth] Repeatedly destroying objects with Cloth components causes Runti...
How to reproduce:1. Download attached project2. Open "Main" Scene3. Press Play4. Shoot into enemy "Spider" with "Projectile" using l... Read more
[VideoPlayer] .Ogv videos do not play when streamed, editor freezes when...
Steps to reproduce:1. Open attached project2. Open scene1.unity3. Play the scene4. Notice that the video plays5. Open StreamVideo.cs... Read more
GL.IssuePluginEvent freezes the Editor on second launch with C# .NET 4.6...
Steps to reproduce:1. Open the attached project2. Open the test scene3. Play the scene4. Stop the scene5. Play the scene6. Observe t... Read more
Tick indicating active tilemap in Tile Palette does not update
Tick indicating active tilemap in Tile Palette does not update 1. Open attached project, open scene "1"2. Window > Tile Palette3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS