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0
votes
Won't Fix

GameObjects that contain the MeshRenderer component are not rendered in ...

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Mar 13, 2025

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Version/s: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the attached "IN-94654" project2. Open the "SampleScene"3. Build and run the project on the Android Platfor... Read more

0
votes
Fixed

The Aseprite "Advanced Options" and "Texture" options become unresponsiv...

Package: 2D Aseprite Importer

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Mar 13, 2025

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Version/s: 1.1.8, 1.2.2

How to reproduce: 1. Open the project "IN-96662_AsepriteUnityDebug"2. In the Project window click on the Asset -> "ArchAfter.asep... Read more

0
votes
Fixed

Clips animation mask definition is set to "None" but created clip has a ...

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Mar 13, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

Steps to reproduce:1. Open the attached “UnityCoreTesting.zip” project2. In “Assets/Art” open “TestAnimation.fbx” in the Inspector W... Read more

0
votes
Won't Fix

Material preview shape button does not work with material modified throu...

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Mar 13, 2025

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Version/s: 2022.3.58f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the attached “IN-96536“ project2. Open the “SampleScene“3. Select the “Cube“ GameObject in the Hierarchy wi... Read more

0
votes
Fixed

Crash on OpenAdapter10 when using Rendering Debugger Display Cells visua...

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Mar 13, 2025

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Version/s: 6000.0.41f1, 6000.1.0a8, 6000.2.0a6

Reproduction steps:1. Open the attached project ""2. Open ”Assets/Scenes/SampleScene”3. Open Window > Analysis > Rendering Deb... Read more

0
votes
Active

Keyboard input is caught when using an Xbox controller while Steam Big P...

Package: Input System

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Mar 13, 2025

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Version/s: 1.11.2, 1.13.1

How to reproduce:1. Make sure that Steam Big Picture is running in the background2. Open the "InputBugProject" project3. Open the "S... Read more

0
votes
In Progress

Crash on RaiseException when importing USD or USDC file with a material ...

Package: USD Importer

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Mar 13, 2025

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Version/s: 1.0.0-pre.2

How to reproduce: 1. Open the project “IN-94397_USDTest”2. In the Project window click on “Mold.usd” or “mtl.usdc” or “payload.usdc”... Read more

0
votes
Fixed

Occlusion Map is using the incorrect channel when running on the visionO...

Package: PolySpatial visionOS

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Mar 13, 2025

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Version/s: 2.0.0

How to reproduce:1. Open the attached “IN-91355.zip” project2. Build and Run on visionOS3. Observe the Quad GameObject in the Player... Read more

1
votes
Won't Fix

Detection bounding box breaks when Port's Label is hidden in the GraphView

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Mar 13, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-93861” project2. Open the “Herve/Runtime Resources/Dialogue Assets/3” Asset3. Observe th... Read more

0
votes
Fixed

“Some values driven by GridLayoutGroup“ message disappears on a child UI...

uGUI Controls

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Mar 13, 2025

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Version/s: 2022.3.58f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the attached “IN-93703 My project“ project2. Select the “SampleScene“3. In the Hierarchy window, select the... Read more

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