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[FixInGit1.4] Partial Publish does not bring up correct changelist the f...
To reproduce:1.Create new project2.Create two scripts and push them to collaborate3.Edit both scripts4.Close Unity5.Open Unity6.Righ... Read more
[iOS] Call stack shows wrong information when exception/crash occurs on ...
To reproduce:1. Open project attached by the user2. Build "Test" scene with IL2CPP backend for iOS device3. Run built app on iOS dev... Read more
Assertion failed: Unable to get a camera pose while updating camera info...
Steps to reproduce:1. Open the attached project2. Open the FirstVRtest scene3. Switch platform to Windows Store4. Play the scene (wh... Read more
[iOS] Unity fails to build the project on FAT32 mounted drive
To reproduce:1. Open "Disk Utility" on your computer2. Select your internal drive and click on the partition button3. In "Partition ... Read more
OnClick event of the Button is called as many times as there are differe...
To reproduce: 1. Open the project, attached by the user (Click.zip)2. Open "sample" scene3. Enter Play mode4. Press the button on th... Read more
Rising CPU usage when a null assetbundle is being loaded without any ind...
Steps to reproduce:1. Open user attached project2. Run the "Test" scene3. Spam the "LoadFromCacheOrDownLoad" button4. Notice the ris... Read more
2D sprite won't display in the Game view real-time when dragging it over...
How to reproduce:1. Open QA-supplied project2. Load scene "example"3. Drag "DRAG THIS SPRITE" (located in the Project window) over t... Read more
[Timeline] Overlapping text makes Timeline clip title unintelligible
Steps to reproduce:1.Open attached ’TextOverlap.zip' Unity project2.Select ‘Timeline’ in Hierarchy3.Go to Window->Timeline4.Selec... Read more
[Timeline] Both clip and track selected after clicking on the edge of a ...
Steps to reproduce:1. Open attached ’ClipSelection.zip' Unity project2. Select ‘Timeline’ in Hierarchy3. Go to Window->Timeline4.... Read more
[Timeline] Clip start timing doesn't snap to frames when moving to a track
Steps to reproduce:1. Open attached ’ClipSnap.zip' Unity project2. Select ‘Timeline’ in Hierarchy3. Go to Window->Timeline4. Zoom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS