Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.4.X
Votes
1
Found in
2017.1.0f3
Issue ID
950574
Regression
Yes
Rising CPU usage when a null assetbundle is being loaded without any indication in the profiler
Steps to reproduce:
1. Open user attached project
2. Run the "Test" scene
3. Spam the "LoadFromCacheOrDownLoad" button
4. Notice the rising cpu usage
Expected result: cpu usage should not rise when a null assetbundle is being loaded
Reproduced in: 2017.3.0a7, 2017.2.0f1, 2017.1.1p2, 2017.1.0b10, 2017.1.0b2, 2017.1.0b1
Not reproduced in: 2017.1.0a6, 5.6.3p3
Regression since: 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment