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Crash on memcpy when using ScreenCapture.CaptureScreenshot with superSiz...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open "Assets/Scenes/SampleScene.unity"3. Set "Super Size" to 0 on New... Read more
"IOException" error is thrown and Burst debug information fails to creat...
Reproduction steps:1. Open the “ReproProject“ project2. Build the project (Building > Build)3. Observe the Console window Expecte... Read more
EditorUtility.DisplayDialog() does not show the message when the message...
How to reproduce:1. Open the “message“ project2. In the menu select Example → Long Display Dialog3. Observe the modal dialog Expecte... Read more
[URP][Package Samples] Typo on GameObject "MovinigCube"
Steps to reproduce: Create a new Universal 3D project. Open Window > Package Manager > Universal RP. Click "Samples" tab and c... Read more
“The serialized array of [SerializeReference] objects is missing entry f...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the “GameOject”... Read more
Using AudioSource.clip to change from Audio Random Container when Play O...
Steps to reproduce: Download and open the attached project "Audio Resource Swap Issue.zip". Open the SampleScene. Enter play mode. P... Read more
OnBeginDrag is not called when the OnEndDrag was called in the same frame
How to reproduce:1. Open the user-attached project “EndDragMissingIssue”2. Open the “test” scene3. Enter the Play Mode4. Drag the wh... Read more
ProBuilder window spams errors when opened and interacted in the Text Mode
How to reproduce:1. Open the user-attached project “ProbuilderError”2. In the Toolbar click Tools → ProBuilder Window3. Make sure th... Read more
[Quest][URP] Error "ArgumentOutOfRangeException: Index was out of range....
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest with... Read more
Graphics API settings are applied to all same platform Build Profiles wh...
Reproduction steps:1. Create and open a new project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS