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The "--additional-libraries" argument is ignored when building projects ...
How to reproduce:1. Open the attached “IL2CPP_additional_libraries_issue“ project2. Open the “ProjectSettings.asset” file (IL2CPP_ad... Read more
The Property's reference does not default to "_MainTex" when creating a ...
Reproduction steps:1. Open the “IN-73972.zip” Project2. Open the “MainTex” Shader in Assets > Shaders3. Create a new Texture2D Pr... Read more
Sprites in a UIDocument expand when hovered over and the sprite is in a ...
Reproduction steps:1. Open the attached "ReproProj" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play mode4. In ... Read more
Enum fields are rendered as Integer fields when serialized in a nested s...
Reproduction steps:1. Open the attached “EnumSerializationBug” project2. Open the “Assets/Scenes/SampleScene” scene3. In the Hierarc... Read more
[Android] Player crashes when using IL2CPP Scripting Backend and accesin...
How to reproduce:1. Open the “IN_75766” project2. Open the “SampleScene”3. In the Build Settings change Build Target to Android and ... Read more
No particles are rendered when Renderer.material.SetColor method is used...
How to reproduce:1. Open the “Test VFX Graph Bug“ project2. Open the “VfxBug“ scene3. Enter the Play Mode4. Open the “TestVfx.vfx“ a... Read more
“Color and Depth buffer MSAA flags doesn't match, no rendering will occu...
How to reproduce:1. Open the “TextXRUnity6Beta“ project2. Open the “OutdoorScene“3. Move the mouse around the screen4. Observe the C... Read more
StackOverflowException is thrown when ListView uses DynamicHeight and na...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select “List” GameOb... Read more
Crash on RenderTexture::Create when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Editor crashes Reprodu... Read more
Element name is deleted when pressing the "ESC" key to cancel the renami...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/UIDocument.uxml” file3. Select the “MyElement” element... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS