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[Mac 10.12] Artifacts appear while using hard shadows and Metal API
Artifacts appear while using hard shadows on Metal API. This happens only on Mac 10.12 Steps to reproduce:1) Open attached project.2... Read more
Unity throws NullReferenceException or EndLayoutGroup errors when Editor...
How to reproduce:1. Open given Unity project2. Enter "DisplayCancelableProgressBarBugScene"3. Click on Main Camera5. In inspector cl... Read more
Editor crashes on closing font asset creator window while atlas is being...
Editor crashes on closing font asset creator window while atlas is being generated Steps to reproduce:1) Create new project2) Window... Read more
Naming Animator State with a long name makes that Animator State name go...
How to reproduce:1. Open "AnimatorStateNameIssue" project2. Open "New Animator Controller"3. Observe Animator State that is named: "... Read more
Mecanim and SimpleAnimation playables do not apply animation on their fi...
Reproduction steps:1. Open the attached project "New folder.zip";2. Open the FirstFrameTest scene;3. Press "Pause" and then "Play" b... Read more
Preview's play button triangle in the inspector is not equilateral
Preview's play button in the inspector is not equilateral To reproduce:1. Create a new project2. Create a new material, select it.3.... Read more
VideoPlayer 29.97fps video plays at 30fps on Android
Steps to reproduce:1. Open QA attached project (OC link)2. Run in Editor, see the framerate output 29.973. Build for android - frame... Read more
[iOS11+] Magnetometer updates only when device is in motion
Reproduction steps:1. Open the attached '1015595_project'.2. Build the 'MagneticDemo' scene to an iOS 11 device.3. Move a magnet (or... Read more
2D particle system is colliding with 2D colliders even when Collider is ...
To reproduce:1. Open my project attached2. In Hierarchy window, select both particle systems (PS2D and PS3D) Expected: both particle... Read more
[Linux] Editor crashes when trying to build an WebGL version
Editor crashes when building for WebGL with following in the log: Reloading assemblies after script compilation.Begin MonoManager Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor