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Using Font Sizes that are too big for Rect Transform causes Argument Out...
Using Font Sizes that are too big for Rect Transform causes Argument Out Of Range (2018.3) Read more
AssetDatabase.importPackageCancelled callback is not called at all
To reproduce: 1. Open the project, attached by the user (PackageImportText.zip)2. Go to ArtistExtra -> Import Package menu item3.... Read more
Dragging the scene into the hierarchy crashes the Editor in BakeJobAddIn...
To reproduce: 1. Open the project, attached by the user (RPG.zip)2. Drag the Assets/3rdPerson+Fly/Scenes/3rdPerson+Fly scene to the ... Read more
[TextMeshPro] TMP_CharacterInfo.index has wrong value when using surroga...
Reproduction steps:1. Download 'SurrogatePairBug.zip' and open in Unity2. Select "Main" scene3. Enter Play mode4. Press "Print Chara... Read more
[Anima2D] - Project does not open correctly
Anima2D project no longer opens correctly in 2018.2.0a1. The project was last updated in 2018.1.0f2. Steps to reprocuce. - Open the ... Read more
[Mac] Build using Metal API throws error and doesn't work with multiple ...
Steps to reproduce:1. Open user-submitted project "Stop Motion Station.zip"2. Go to Player Settings and make sure that Metal is set ... Read more
Humanoid and Timeline combination results in broken Animation when model...
Steps to reproduce:1. Open attached Project2. Load Scenes/SampleScene3. Enter Play Mode4. Observe animations under "With Timeline" E... Read more
Package Manager UI - Editor window tab is missing an icon
The Package Manager UI editor window tab is currently missing an icon. This is inconsistent with the rest of the editor. Any dockabl... Read more
Package Manager UI - Web Link style is inconsistent with the rest of the...
The style of the links used in the Package Manager UI is inconsistent with the style used throughout the rest of the editor. Found i... Read more
Package Manager UI - Cursor does not change when hovering over web links
When hovering over web links in the Pacakge Manager UI window, the cursor does not change to a hand icon. This is inconsistent with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS